ToME: the Tales of Maj'Eyal

Everything about ToME
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PostPosted: Sun Oct 15, 2017 11:06 pm 
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Joined: Sun Oct 15, 2017 10:34 pm
Posts: 2
This was confusing... the map appears to be incorrect, but I was able to use wormhole to get to the blocked area even though I don't think I should be able to teleport through walls.

Also log file was too big to attach, so I copied the section when map loaded, but the "Code" tag doesn't seem to have a way to auto collapse it, soooo I made it super tiny instead. Probably should have just made THAT into a new log file... OK, yea, I'll do that instead or everyone will hate me (see attached).

Attachment:
File comment: I think it's self-explanatory, but I won't leave out the possibility I'm just wrong.
High Peak (5) Hidden Vault (32-chambers).jpg
High Peak (5) Hidden Vault (32-chambers).jpg [ 169.3 KiB | Viewed 132 times ]


Attachments:
te4_log (partial).txt [19.04 KiB]
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PostPosted: Sun Dec 03, 2017 3:25 pm 
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Joined: Sun Oct 15, 2017 10:34 pm
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Update to this now that I have seen it used elsewhere, there are two entrances, so you can go in one half and the other. In this case, in a Hidden Vault, the second entrance was not accessible. The Hidden Vault has only one path and it stops at the nearest entrance. I still think it would be worth it to make at least one block diggable, rather than make a special case in Hidden Vault to map both entrances for just this type...


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