ToME: the Tales of Maj'Eyal
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Typos (1.4 and onward!)
http://forums.te4.org/viewtopic.php?f=42&t=45527
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Author:  Velorien [ Fri Oct 21, 2016 5:58 pm ]
Post subject:  Re: Typos (1.4 and onward!)

Psyshot talent: "when your bullets hit your instinctively" -> "when your bullets hit you instinctively".

"This projection requires a mindstar, it will no work" -> "it will not work". Also, this is a comma splice - maybe use a full stop or a semicolon?

"Also activatable for a shoot" -> "Also activatable for a shot".

Author:  WangHW [ Wed Nov 16, 2016 9:25 pm ]
Post subject:  Re: Typos (1.4 and onward!)

game/modules/data/timed_effects/other.lua 
line 3032:
Code:
alllowing you

should be
Code:
allowing you

Author:  Mordy [ Mon Dec 19, 2016 3:44 pm ]
Post subject:  Re: Typos (1.4 and onward!)

Does that count as a typo? Not sure but anyway. Burning Shock talent says that the Flameshock stun reduces damage by 70% But in fact, judging from the source code, ALL the stun type debuffs use a single non stackable 60% damage reduction effect.

There's a third kind of stun but I can't remember which it is, that also says incorrectly it's 70%. Maybe gloom stun?

Author:  tabs [ Sat Dec 24, 2016 2:55 pm ]
Post subject:  Re: Typos (1.4 and onward!)

The "prismatic" ego displays as "primatic" on the ragdoll.

Author:  squareinc [ Sat Dec 31, 2016 1:26 am ]
Post subject:  Re: Typos (1.4 and onward!)

In the beast within quest, the reward text says they give gold 'to thanks you'.

Author:  PenumbraPenguin [ Sun Feb 12, 2017 7:15 am ]
Post subject:  Re: Typos (1.4 and onward!)

When you enter the Last Hope mausoleum, the text popup refers to a door slamming shut behind you, so that you can't escape. However, the stairs are still there and usable.

Author:  PenumbraPenguin [ Mon Feb 13, 2017 8:42 am ]
Post subject:  Re: Typos (1.4 and onward!)

If you save and exit from Tannen's tower, the load screen gets the level wrong. For example, if you quit from the bottom level - the one that shows in game as Tannen's Tower (4) - then the load screen says "Exploring level 1 of Tannen's Tower". Presumably it's counting backwards.

Author:  ster [ Mon Feb 13, 2017 11:09 am ]
Post subject:  Re: Typos (1.4 and onward!)

Leafwalker's ego displays as "learwalker" on the player doll.

Author:  Chronosplit [ Fri Mar 10, 2017 7:15 pm ]
Post subject:  Re: Typos (1.4 and onward!)

When rescuing an escort that teaches you Chants, the list still shows you the old chant names. This seems to be purely textual.

EDIT: Nope, old chant names are actually old chants. My mistake.

Author:  JymyDan [ Wed Mar 15, 2017 4:06 pm ]
Post subject:  Re: Typos (1.4 and onward!)

[1.5] Tree of life gives 20%% armor hardiness when activated.

Author:  ScarletDragon [ Fri Mar 17, 2017 6:50 am ]
Post subject:  Re: Typos (1.4 and onward!)

Possessor Weapon skill trees (Battle Psionics, Psychic Blows and Psionic Menace) should state 'inactive set' rather than 'off set' to make it clear that they don't need to be in your 'Off Set' to work properly

Author:  metagaming [ Fri Mar 17, 2017 11:02 am ]
Post subject:  Re: Typos (1.4 and onward!)

[1.5.0] and [1.5.1]

Chants/Chant acolyte's description says
Quote:
... and your armour hardiness by 10%%.

When it should be 15%%.

Author:  LemonTree [ Fri Mar 17, 2017 7:58 pm ]
Post subject:  Re: Typos (1.4 and onward!)

Levelup screen: Chant Acolyte, Chant of Resistance claims to reduce damage from enemies at least 3 spaces away by -XY% (that's a negative percentage!). I wouldn't want to invest into and especially not activate a talent that increases enemies' damage done to me.

I'm quite sure that talent description popup in talent bar for Chant of Resistance is better since it doesn't claim to reduce damage by negative amount.

Author:  LemonTree [ Fri Mar 17, 2017 8:44 pm ]
Post subject:  Re: Typos (1.4 and onward!)

Ashes of Urh'Rok - Welcome page, the last line: You must escape!. does not need a full stop after exclamation mark.

Author:  LemonTree [ Fri Mar 17, 2017 10:00 pm ]
Post subject:  Re: Typos (1.4 and onward!)

Not a typo per se but can we get rid of the 'Slows global speed' effect on hit and replace it with 'Lowers global speed', please?

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