ToME: the Tales of Maj'Eyal

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 Post subject: Typos (1.4 and onward!)
PostPosted: Thu Jan 28, 2016 3:50 am 
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Spiderkin

Joined: Sun May 12, 2013 7:00 am
Posts: 569
The old typo thread had gotten pretty huge and it was time to make a new one! Bring forward any typos you find and they shall be executed!

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<astralInferno> poor stunt
<astralInferno> you suffer so that others may suffer in the intended way

Have a save in need of fixing? Open a ticket, send me a copy of your save: http://www.te4support.org/


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PostPosted: Thu Jan 28, 2016 3:51 am 
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Spiderkin

Joined: Sun May 12, 2013 7:00 am
Posts: 569
Stroll dialog says "stay there" rather than "stay here" - I've fixed this one

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<astralInferno> poor stunt
<astralInferno> you suffer so that others may suffer in the intended way

Have a save in need of fixing? Open a ticket, send me a copy of your save: http://www.te4support.org/


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PostPosted: Thu Jan 28, 2016 6:11 am 
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Higher

Joined: Thu Jan 28, 2016 5:57 am
Posts: 53
Earthen Missiles is no longer a skill in the Earth tree, but Arcane Blade procs 'Earthen Missiles' (instead of Stone Augur?) still.


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PostPosted: Thu Jan 28, 2016 11:06 am 
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Spiderkin

Joined: Sun May 12, 2013 7:00 am
Posts: 569
Hmm, not sure what you mean. Earthen Missiles is (and has been) in the Stone tree, and both are correctly named when triggered.

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<astralInferno> poor stunt
<astralInferno> you suffer so that others may suffer in the intended way

Have a save in need of fixing? Open a ticket, send me a copy of your save: http://www.te4support.org/


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PostPosted: Thu Jan 28, 2016 2:00 pm 
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Higher

Joined: Thu Jan 28, 2016 5:57 am
Posts: 53
My mistake - I didn't realize that this tree
http://te4.org/wiki/Earth_%28category%29

Is different from this tree
http://te4.org/wiki/Stone_%28category%29


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PostPosted: Fri Jan 29, 2016 6:02 pm 
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Higher

Joined: Thu Jan 14, 2016 11:10 am
Posts: 64
Hi, didn't know if to post this as a bug report, or a suggestion, or a typo, but thought this would be the least intrusive:

The Cursed / Dark Sustenance: Feed Strength ability description is really misleading. It says:

"Enhances your feeding by reducing your targeted foe's positive resistances by [x%], and increasing yours by the same amount. Resistance to "all" is not affected. Improves with your Mindpower"

Now, this to me (and I guess many others) reads as the enemy getting -x% in positive resists, but what it seems to do when testing is multiply the enemy's resist by 1-x%; while it is true that this can be described as reducing the resistances by x%, it's very counterintuitive as resistance is measured in % and many other skills refer to it that way (eg Resolve, Thick Skin et cetera).

Suggested description instead:

"Enhances your feeding. Your targeted foe's positive resistances are multiplied by [y], and yours are increased by the amount the foe lost. Resistance to "all" is not affected. Improves with your Mindpower"


where Y is 1-x%, though that of course isn't visible.

So for example, instead of saying "reducing your targeted foe's positive resistances by 28%" it would say "Your targeted foe's positive resistances are multiplied by .72".

(fixed - stuntofthelitter)


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PostPosted: Sun Jan 31, 2016 3:11 am 
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Higher

Joined: Thu Jan 28, 2016 5:57 am
Posts: 53
Subject Z's description says it is 'about five thousandS years old!' (fixed - stuntofthelitter)


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PostPosted: Sun Jan 31, 2016 3:16 am 
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Sher'Tul Godslayer

Joined: Tue Jun 18, 2013 10:46 pm
Posts: 2275
Location: Ambush!
Sun Infusion "dispells darkness" instead of "dispels darkness".

It's been like this forever because they suck, so nobody sane uses Sun Infusions.

(fixed - stuntofthelitter)

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Check out my addons: Nullpack (classes), Null Tweaks (items & talents), and New Gems fork.


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PostPosted: Sun Jan 31, 2016 4:42 pm 
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Wayist

Joined: Fri Jun 13, 2014 10:47 am
Posts: 21
Inventory on the doll still shows 'marskman' instead of 'marksman' for marksman's ring. (fixed - stuntofthelitter)


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PostPosted: Tue Feb 02, 2016 7:13 pm 
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Wayist

Joined: Fri Jun 13, 2014 10:47 am
Posts: 21
'Slows global speed by' should be 'Lowers global speed by' because the speed is a property, not an object.


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PostPosted: Wed Feb 03, 2016 12:01 pm 
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Higher

Joined: Mon Aug 20, 2012 10:57 am
Posts: 51
Armor / Armour is used inconsistently. It says 'Armor' on character sheet and then 'Armour' in the tooltip. I'm for 'armor' since it's less hassle, but if it's 'armour' it's ok too, but needs to be consistent.


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PostPosted: Thu Feb 04, 2016 12:59 am 
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Yeek

Joined: Thu Feb 04, 2016 12:47 am
Posts: 14
For Doombringers, I found a couple of things in their talents.

For Fearscape, the line about draining vim each turn is grammatically incorrect. It reads "... ending when it reaches 0, the amount..." - the comma after 0 should be a semi-colon or period. Also, the line about objects being moved as well probably shouldn't be its own line, as it follows from the previous line (or should be reworded if every sentence is its own line, it just looks kind of funky).

For Share the Pain, it reads "You get once chance..." when it should read "You get one chance..."

For Obliterating Smash, it reads "This attack can not miss." when it should be "This attack cannot miss."

This might not be the right thread for it, and I don't actually know what the effect is in-game because I haven't gotten that far as a Doombringer, but for Destroyer, what does it mean that it will increase Maw of Urh'rok's cone width by 10 degrees? How does that translate into game terms? I can't recall anything else being described in degrees.

For Infernal Breath, it says "The damage will increase with your Strength Stat...". This is mostly an inconsistency with other talents, as they read "... will increase with your Strength." instead.

(fixed, left Maw untouched for now - stuntofthelitter)


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PostPosted: Fri Feb 05, 2016 10:27 pm 
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Low Yeek

Joined: Fri Feb 05, 2016 9:52 pm
Posts: 5
In the Class Technique / Grappling ability Clinch, the first line reads "Make a melee attack for X% damage and then attempt to grapple a target up to one size category larger then yourself for Y turns."

The bolded word should be 'than'.

Also;
anandre wrote:
For Obliterating Smash, it reads "This attack can not miss." when it should be "This attack cannot miss."

'can not' is fine, and in my opinion preferable in that context. Cannot is just a contraction. All of anandre's other corrections look good to me!

(fixed - stuntofthelitter)


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PostPosted: Sun Feb 07, 2016 8:12 pm 
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Yeek

Joined: Wed Mar 18, 2015 6:46 am
Posts: 13
Fillarel's dialogue when a Sun Paladin makes it back to the East has "courrage" instead of courage.

(fixed - stuntofthelitter)


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PostPosted: Mon Feb 08, 2016 10:04 pm 
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Higher

Joined: Thu Jan 28, 2016 5:57 am
Posts: 53
On the Rod of Sarrilon, the Talent Cooldown perk of Time Shield is listed twice. Not sure if this is a typo of a crappy roll.


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