[1.3.1] Stop cast on targets not in LoS
Moderator: Moderator
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- Spiderkin
- Posts: 574
- Joined: Sun May 12, 2013 7:00 am
[1.3.1] Stop cast on targets not in LoS
chronomancy/stasis spell Stop does no damage to things in the area but not in line of sight. It does, however, still stun them.
<astralInferno> poor stunt
<astralInferno> you suffer so that others may suffer in the intended way
Have a save in need of fixing? Open a ticket, send me a copy of your save: http://www.te4support.org/
<astralInferno> you suffer so that others may suffer in the intended way
Have a save in need of fixing? Open a ticket, send me a copy of your save: http://www.te4support.org/
Re: [1.3.1] Stop cast on targets not in LoS
are you sure it wasn't in a lair or a vault?
creatures there tend to have "out of site invulnerability" which prevents them from being hit, until they are seen.
creatures there tend to have "out of site invulnerability" which prevents them from being hit, until they are seen.
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- Thalore
- Posts: 126
- Joined: Sat Jan 21, 2012 4:51 pm
Re: [1.3.1] Stop cast on targets not in LoS
Confirmed to have been in the game since at least 1.3.0
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- Spiderkin
- Posts: 574
- Joined: Sun May 12, 2013 7:00 am
Re: [1.3.1] Stop cast on targets not in LoS
Yes I'm sure. A player reported this in chat and I tested extensively before reporting.
<astralInferno> poor stunt
<astralInferno> you suffer so that others may suffer in the intended way
Have a save in need of fixing? Open a ticket, send me a copy of your save: http://www.te4support.org/
<astralInferno> you suffer so that others may suffer in the intended way
Have a save in need of fixing? Open a ticket, send me a copy of your save: http://www.te4support.org/