ToME: the Tales of Maj'Eyal

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PostPosted: Sun Sep 24, 2017 2:00 am 
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Hello I love tome, but I have a problem. In the new expansion you take control of orcs and you kill all the people from the Sunwall.

Is this a cannon Sequel, that the gates of the morning gets destroyed and Aeryn gets killed? If so makes me not want to play original because even after you beat game I feel like it doesn't matter because orcs kill everyone anyway. :cry:

Do Gates of Morning really have to be destroyed? (cannon) Maybe a way to make peace?

Plz DarkGod, comment here and say that Embers of Rage is alternate timeline and sunwall being destroyed is not canon. Or could update end of game text if player chooses not to destroy Gates of Morning?


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PostPosted: Mon Sep 25, 2017 1:44 am 
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Another reason I think that it is a alternate time, if Yeek wins, how could expansion even take place, since the Way has united everyone. Or if Charred Scar is failed Gates of Morning wouldn't even survive.

Also, High Chronomancer Zemekkys. I realized now he is the SAME person as the Grand Keeper of Reality. He mentions to not tell his past self that you met him. How could he become Grand Keeper, if the orcs killed him in Embers of Rage?

I think Embers of Rage is just an alternate timeline/spinoff? Mayb Zemekkys has something to do with this?


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PostPosted: Mon Sep 25, 2017 2:30 am 
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Sher'Tul

Joined: Sun Jun 15, 2014 12:19 am
Posts: 1080
Location: Yeehaw, pardner
judging from this code bit... (which makes a default winner called Maltoth if you don't have one for the current version or you had a yeek one)
Code:
Lore.init_pocket_time_data = function()
   Lore.pocket_time_winner = {
      name = "Maltoth", race = "a human", class = "paradox mage",
      himher = "him", heshe = "he", HeShe = "He", hisher = "his",
      sacrifice = false, is_yeek = false,
   }

   if world.majeyal_campaign_last_winner then
      local pwinner = world.majeyal_campaign_last_winner
      if pwinner.version[1] == game.__mod_info.version[1] and   pwinner.version[2] == game.__mod_info.version[2] and pwinner.version[3] == game.__mod_info.version[3] and table.same_values(pwinner.addons or {}, table.keys(game.__mod_info.addons)) then
         Lore.pocket_time_winner.name = pwinner.name
         Lore.pocket_time_winner.race = pwinner.descriptor.subrace:lower():a_an()
         Lore.pocket_time_winner.class = pwinner.descriptor.subclass:lower()
         Lore.pocket_time_winner.race = pwinner.descriptor.subrace == "Yeek"
         Lore.pocket_time_winner.sacrifice = pwinner.winner == "self-sacrifice"
         Lore.pocket_time_winner.himher = pwinner.female and "her" or "him"
         Lore.pocket_time_winner.heshe = pwinner.female and "she" or "he"
         Lore.pocket_time_winner.HeShe = pwinner.female and "She" or "He"
         Lore.pocket_time_winner.hisher = pwinner.female and "her" or "his"
      end
   end
end
it seems that yes, this is the canon sequel
anyways, AFAIK you can skip the gates of morning but nothing really happens if you do (no special message)

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PostPosted: Mon Sep 25, 2017 4:14 am 
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Quote:
Lore.init_pocket_time_data = function()


Already in the code I see some alternate timeline stuff going on though.
Quote:
sacrifice = false, is_yeek = false

So if you sacrifice yourself, or Aeryn does, or you play a yeek this "alternate timeline" is completely gone. Why would huge portions of game be considered non-canon? answer: alternate timelines.

Quote:
name = "Maltoth", race = "a human", class = "paradox mage"

So Paradox mage involvement, the plot thickens...
There are many timelines and they are not easy to understand, maybe they stepped in to fix this broken alternate timeline? To preserve the orc race? Along with Zemekkys being alive and evidence you give I think even more likely this means it is an alternate timeline. Why would the default replacement be a chronomancer? To fill in plot holes to make the alternate time split "work". EoR goes against the ending text of the first game too that says your character lives happily ever after and sunwall prosper. More alternate timeline evidence.

But 1 thing though, even if its an alternate timeline which I hope can be confirmed

DarkGod please add ending text reflecting if you choose not to destroy Gates of the Morning, I know I have seen some people asking for it before. Thanks


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PostPosted: Mon Sep 25, 2017 8:25 am 
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Uruivellas

Joined: Tue May 14, 2013 3:45 pm
Posts: 817
EoR is canon. However there is plans to put in an alternate ending if you complete the game without destroying GoM.


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PostPosted: Mon Sep 25, 2017 9:09 am 
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Halfling

Joined: Fri Jan 01, 2016 2:23 pm
Posts: 96
Razakai wrote:
EoR is canon. However there is plans to put in an alternate ending if you complete the game without destroying GoM.

Would love some kind of a lore content patch with additional endings and some quests fleshed out :) could be included with one of the upcoming paid DLC or even be released on it's own if one prefers Paradox Interactive style of DLC.


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PostPosted: Tue Sep 26, 2017 6:08 am 
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Razakai wrote:
EoR is canon. However there is plans to put in an alternate ending if you complete the game without destroying GoM.


Hello thanks for the reply. Glad to see some of the dev's have not forgotten about the Gates of the Morning

Okay I agree, EoR is mostly canon. But could not my idea of it being one of many different timelines be true as well? If EoR events are considered the *only* canon, well that breaks the first games ending text, makes many characters from the normal game simply "nonexistent" or "noncanon". Along with the fact it makes playing a sun paladin/anorithil pointless since everyone dies in the sequel anyways. :(

But if my differing timelines theory is true, (which would go along with many of the chronomancer timeline lore in game, Zemekkys being alive, and the chronomancer info in the code) then that leaves all the different endings and lore making sense, since they are all different versions of reality. It would also leave room for future expansion packs/sequels/DLC without breaking lore.

I always felt that each character is his own different "timeline" and own world. So many timelines in TOME, you can even get killed by your future self! And sorry to question you or sound like I disagree, I just want all the lore to work and all characters be satisfied.


I guess ultimate confirmation one way or another would need to come from DarkGod himself since he has the final say, so if you read this DarkGod plz take this into consideration and confirm the timelines, and thanks!


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PostPosted: Tue Sep 26, 2017 7:52 am 
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Thalore

Joined: Fri Jul 18, 2014 11:48 am
Posts: 134
Sun_Paladin wrote:
I always felt that each character is his own different "timeline" and own world. So many timelines in TOME, you can even get killed by your future self!

Some of them have shared worlds. :D
viewtopic.php?f=42&t=48228

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PostPosted: Mon Jan 08, 2018 10:02 pm 
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Sher'Tul

Joined: Fri Apr 23, 2010 4:56 am
Posts: 1046
So, it's *technically* possible to win EoR without even clearing the bridge. There's a few frankly punishing difficulty jumps, but it should be at least technically doable. Would that lead to a different different ending?


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PostPosted: Tue Jan 09, 2018 5:16 am 
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Perspiring Physicist

Joined: Sun Sep 09, 2012 7:43 am
Posts: 5551
Its definitely canon, but the Gates of Morning being destroyed does not mean everyone died.

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PostPosted: Tue Jan 16, 2018 7:38 pm 
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Wayist

Joined: Tue Apr 09, 2013 10:54 am
Posts: 29
Sirrocco wrote:
So, it's *technically* possible to win EoR without even clearing the bridge. There's a few frankly punishing difficulty jumps, but it should be at least technically doable. Would that lead to a different different ending?


I did shortly after EoR's release. There wasn't even so much as an achievement. In fact, I dimly recall the game's text referencing events that would have only taken place if you did cross the bridge. The game was not written with this sequence break in mind.


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