ToME: the Tales of Maj'Eyal

Everything about ToME
It is currently Sun Jul 23, 2017 10:43 am

All times are UTC




Post new topic Reply to topic  [ 6 posts ] 

When are you usually finished, endgame-wise?
After fighting Elandar & Argoniel. 56%  56%  [ 18 ]
After fighting Atamathon. 9%  9%  [ 3 ]
After fighting Linaniil. 19%  19%  [ 6 ]
After entering the Infinite Dungeon. 3%  3%  [ 1 ]
I have never made it to endgame. ;_; 13%  13%  [ 4 ]
Total votes : 32
Author Message
PostPosted: Wed Jun 29, 2016 8:28 pm 
Offline
Higher

Joined: Mon Jul 22, 2013 12:33 am
Posts: 63
Referring specifically to the ToME main campaign, but I was just curious. Where do your characters typically stop at, endgame-wise? Usually I'm finished with a character after defeating Elandar and Argoniel, and I think I've tried Atamathon a grand total of once. Whether because you tried (and even died!) or because you simply chose to stop, tell me where your character is "finished."

_________________
Cornac Cursed (CoCu) Guide


Last edited by LordKarasuman on Wed Jun 29, 2016 8:48 pm, edited 1 time in total.

Top
 Profile  
 
PostPosted: Wed Jun 29, 2016 8:35 pm 
Offline
Sher'Tul

Joined: Wed May 22, 2013 2:39 am
Posts: 1235
Location: Halifax, Nova Scotia, Canada
I'm not sure, but I think you can go to the Infinite Dungeon after you win the game. That should likely be an option.

_________________
Its amazing what the mind can come up with, but it shows talent to make something of it. - Davion Fuxa
Inscription Guide - Version 1.4.8
Let's Learn Tales of Maj'Eyal


Top
 Profile  
 
PostPosted: Wed Jun 29, 2016 8:49 pm 
Offline
Higher

Joined: Mon Jul 22, 2013 12:33 am
Posts: 63
Oh that's right. I've added it, and I've also tweaked the wording of the options. In retrospect I think it's a bit much to ask people if they've beaten Linaniil with any sort of regularity, so I'm just gonna ask whether they TRY to fight Linaniil with any regularity.

_________________
Cornac Cursed (CoCu) Guide


Top
 Profile  
 
PostPosted: Thu Jun 30, 2016 9:28 pm 
Offline
Cornac

Joined: Thu Feb 25, 2016 5:23 pm
Posts: 39
My last character stopped just after Tannen's Tower or Tannen's dungeon (no deaths up to that point iirc).

With the extra experience from insane difficulty, the character level has essentially maxed by this time and I'm no longer motivated for the gameplay repetition of the 3 other prides and the slime tunnels just to get to the final fight. Perhaps improvement after 50 (like I think there is in the endless dungeon) would keep the interest as it's always nice to improve as you go along in abilities. There also was a thread on making the east a bit more interesting - which might be good. I always thought that there should be a short-cut to the final fight once you reach 50.

My game goals have evolved to more or less just seeing how a build works up to the point where no new skill addition occurs.


Last edited by HammyHamster on Thu Jun 30, 2016 9:36 pm, edited 1 time in total.

Top
 Profile  
 
PostPosted: Thu Jun 30, 2016 9:35 pm 
Offline
Uruivellas

Joined: Sun May 19, 2013 1:58 am
Posts: 737
HammyHamster wrote:
With the extra insane difficulty experience, the character level has essentially maxed by this time.


My solution to this is skipping all the optional zones after Reknor aside from Ardhungol, which I don't really consider optional because Rod of Spydric Poison drops there. I usually hit level 50 in Slime Tunnels or High Peak.

_________________
My wiki page, which contains a guide and resource compilation and class tier list.


Top
 Profile  
 
PostPosted: Thu Jun 30, 2016 11:52 pm 
Offline
Higher

Joined: Mon Jul 22, 2013 12:33 am
Posts: 63
HammyHamster wrote:
My last character stopped just after Tannen's Tower or Tannen's dungeon (no deaths up to that point iirc).

With the extra experience from insane difficulty, the character level has essentially maxed by this time and I'm no longer motivated for the gameplay repetition of the 3 other prides and the slime tunnels just to get to the final fight. Perhaps improvement after 50 (like I think there is in the endless dungeon) would keep the interest as it's always nice to improve as you go along in abilities. There also was a thread on making the east a bit more interesting - which might be good. I always thought that there should be a short-cut to the final fight once you reach 50.

My game goals have evolved to more or less just seeing how a build works up to the point where no new skill addition occurs.



This is so strange to me, because I'm actually at the opposite end of this; I love gaining prodigies and skills super fast, and in fact I found my last winner (an Ogre Cursed) to be a bit of a slog because it took forever to hit 42. I love having as many dungeons as possible to run around in at close to maximum power (42 in my case) and collecting as many artifacts as possible. Different strokes, I guess.

_________________
Cornac Cursed (CoCu) Guide


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 6 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group