ToME: the Tales of Maj'Eyal

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PostPosted: Wed Nov 20, 2013 11:19 am 
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Master of Eyal

Joined: Wed Jul 24, 2002 9:26 pm
Posts: 10178
Location: Angolwen
First I must say I am very proud of all the modules I've see, and I hope there are others that stay hidden until release ;)
You've created some very nice games that feel roguelike yet very different from ToME, which was my hope for the contest!

Now I'll be creating an interface on te4.org for players to vote, I do not have the details yet but to vote players will simply need to be logged in and have played your game.

A few notes before/for your release:
- Modules must be uploaded to te4.org, if you are not yet allowed to do so please reply here with the name of your profile
- Spend your last few days polishing, you dont want them nasty bugs creeping up on unsuspecting players!
- Talk about your game: post about it on roguelike forums, game forums, ... (this is why a standalone version is important)
- It is strongly encouraged that you also do a standalone release. It is very easy to do:
- Download http://te4.org/dl/dev/boot-example.zip as a base for the main menu
- Remove the boot module from game/engines/default/modules/boot*
- Put your new boot module in place
- Edit/replace boot/data/gfx/background/ files with your own splash screen
- Edit boot/init.lua to give it a correct name
- Grab ToME's archives, inside replace the boot module by yours and tome module by yours
- Voila !

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[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)


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PostPosted: Wed Nov 20, 2013 6:02 pm 
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Archmage

Joined: Tue Jun 18, 2013 7:24 pm
Posts: 449
I thought it would be nice if players could leave short reviews as they vote, what they liked/disliked...

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Veins of the Earth

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PostPosted: Wed Nov 20, 2013 6:03 pm 
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Master of Eyal

Joined: Wed Jul 24, 2002 9:26 pm
Posts: 10178
Location: Angolwen
Good idea, I'll see if I can slip this in :)

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[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)


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PostPosted: Fri Nov 22, 2013 5:22 pm 
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Thalore

Joined: Mon Mar 25, 2013 10:09 pm
Posts: 153
darkgod wrote:
It is strongly encouraged that you also do a standalone release. It is very easy to do...


I've added these instructions to the wiki at http://te4.org/wiki/Creating_a_standalone_release, for future reference and in case anyone has anything to add.

Thank you for organizing this contest. It's been a lot of fun. I've thought about making my own game for a while, and this gave me the motivation and the tools (T-Engine) to finally start.

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Qi Daozei (QDZ) - an Oriental-themed fantasy game for T-Engine. ToME Tips - auto-generated spoilers for ToME.


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PostPosted: Fri Nov 22, 2013 6:27 pm 
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Master of Eyal

Joined: Wed Jul 24, 2002 9:26 pm
Posts: 10178
Location: Angolwen
My pleasure :)

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[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)


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PostPosted: Wed Nov 27, 2013 11:25 pm 
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Master of Eyal

Joined: Wed Jul 24, 2002 9:26 pm
Posts: 10178
Location: Angolwen
The date draws near my minions ! :)

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[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)


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PostPosted: Thu Nov 28, 2013 8:52 pm 
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Master of Eyal

Joined: Wed Jul 24, 2002 9:26 pm
Posts: 10178
Location: Angolwen
A last note: mark your games as working with 105 (and test them ;) ) as this is what most players will have if they choose to not use the standalone version

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[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)


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