ToME: the Tales of Maj'Eyal

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PostPosted: Sat Jun 16, 2018 10:06 am 
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Perspiring Physicist

Joined: Sun Sep 09, 2012 7:43 am
Posts: 5759
I'm finding T_CULTS_OVERGROWTH to be counter productive at times, due to it being overwhelmingly likely that any enemy I walk towards being rearranged to a tile not adjacent to me.
Since these abilities tend to be given to melee characters, how about we don't relocate actors with this sort of effect?

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PostPosted: Sat Jun 16, 2018 11:20 am 
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Thalore

Joined: Sun Mar 09, 2014 5:07 am
Posts: 134
I wholeheartedly agree with this.


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PostPosted: Sat Jun 16, 2018 12:14 pm 
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Archmage

Joined: Mon Mar 28, 2011 12:42 pm
Posts: 367
+1.

“Inuk chuk! Ha, villain, face my fifty feet of... hey, wait, where did you go? Over there? Okay, here I c... wait, NOW WHAT?”

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