ToME: the Tales of Maj'Eyal

Everything about ToME
It is currently Tue Dec 12, 2017 6:36 am

All times are UTC




Post new topic Reply to topic  [ 7 posts ] 
Author Message
PostPosted: Sat Mar 11, 2017 3:55 pm 
Offline
Wayist

Joined: Fri Oct 03, 2014 6:42 am
Posts: 21
As you can see in the image below, my current interface setup end up hiding the hourglass, would be very nice to if it was possible to unlock the UI an move the hourglass somewhere else, but as for now it appear to be fixed in that place :)

Image


Top
 Profile  
 
PostPosted: Sun Mar 12, 2017 8:15 pm 
Offline
Low Yeek

Joined: Thu Dec 24, 2015 10:13 pm
Posts: 6
The hourglass sadly is part of the ressource bar block, which is why it is stuck there in your arrangement. I have a similar problem on my setup with the hourglass moving out of the southern end of the screen if I have too many different ressources shown.

So, you can move it, but it would be helpful if it was its own block.


Top
 Profile  
 
PostPosted: Sun Mar 12, 2017 8:31 pm 
Offline
Sher'Tul

Joined: Mon Jun 23, 2014 11:50 am
Posts: 1439
I remember having a different problem. not sure if was fixed.

While hourglass appeared to be behind, if you tried to click anything over it, you would somehow click the hourglass instead, making those talents unusable.
Unless you right click the target... or pressed (by default i believe it was) m.


Top
 Profile  
 
PostPosted: Mon Mar 13, 2017 3:55 am 
Offline
Wayist

Joined: Fri Oct 03, 2014 6:42 am
Posts: 21
Stormfox wrote:
The hourglass sadly is part of the ressource bar block


Well could still be fixed other ways, the hourglass could stay there but the timer could appear somewhere else, for instance as a free sustained effect on the player, so in my UI would appear to the left and everything would be fine :)
Or even as a message in the Log, telling you every turn how many turns are left.
Wathever it is, as long as I get to keep my personal UI in place xD


Top
 Profile  
 
PostPosted: Mon Mar 13, 2017 8:56 am 
Offline
Master of Eyal

Joined: Wed Jul 24, 2002 9:26 pm
Posts: 10144
Location: Angolwen
Once I'm done with the rewrite of the gfx stack, the hourglass will be independant.
I can't (won't) change it for now though because the more changes I do to UI now the more annoying it is to backport to the new renderer.
But know this wont be forgotten (as i'ts already implemented there ;) )

_________________
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)


Top
 Profile  
 
PostPosted: Mon Mar 13, 2017 9:56 am 
Offline
Wayist

Joined: Fri Oct 03, 2014 6:42 am
Posts: 21
nice! :D


Top
 Profile  
 
PostPosted: Mon Mar 13, 2017 5:08 pm 
Offline
Low Yeek

Joined: Thu Dec 24, 2015 10:13 pm
Posts: 6
darkgod wrote:
Once I'm done with the rewrite of the gfx stack, the hourglass will be independant.
I can't (won't) change it for now though because the more changes I do to UI now the more annoying it is to backport to the new renderer.
But know this wont be forgotten (as i'ts already implemented there ;) )


What would also be nifty: being able to change the "direction" of one of those tabs, and being able to dock them to each other.

For example, I have my ressource bars on the lower right where I got some space to the left of the action bars. Above that I have the buff/debuff columns.
The problem with those two is, that if one of them gets very long, they start to overlap with each other and grow out of the lower border of the screen. If I could chose any direction for growth *and* link them to each other, that would solve all possible arrangement deficits.

Its nothing major, but since you seem to be doing some UI groundwork right now, it might be a good time to think about this functionality.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 7 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group