ToME: the Tales of Maj'Eyal

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PostPosted: Mon Mar 06, 2017 5:22 am 
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Wyrmic

Joined: Tue Dec 20, 2016 7:46 pm
Posts: 239
Once I played some game some small company made that had a town with a race of Giant Intelligent Friendly Talking Spiders (or GIFTS). They were very silly when you talked to them, and were all named "spider" (and some of them would tell you "go talk to spider"). More than one of them in their dialogue might say "you're cute!" Could we get something like that here?


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PostPosted: Mon Mar 06, 2017 6:02 am 
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Higher

Joined: Fri Jan 01, 2016 2:23 pm
Posts: 78
It was Spiderweb Software/Jeff Vogel's Exile series, later remade into Avernum series. AFAIK they first appeared in (1995) Exile: Escape from the Pit. They kept human zombies in their cellars and asked you to deal with evil spellcasting spiders that had libraries of arcane knowledge written on webs.

Would fit as an easter egg in Broken World dlc!


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PostPosted: Mon Mar 06, 2017 7:04 am 
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Spiderkin

Joined: Tue Dec 13, 2016 7:05 pm
Posts: 492
You pretty much just spoiled the new DLC campaign OP.

_________________
<Shibari> You're full of shit
<darkgod #tome> ster is a troll
<Sheila> and ster, i do agree with you on most things game-related, but do try to not be such an ass!
<mex> your posts lead to people like me being abused and murdered


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PostPosted: Mon Mar 06, 2017 5:44 pm 
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Wyrmic

Joined: Tue Dec 20, 2016 7:46 pm
Posts: 239
Dopaminka wrote:
It was Spiderweb Software/Jeff Vogel's Exile series, later remade into Avernum series.

They also made an appearance in Nethergate.


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PostPosted: Wed Mar 08, 2017 4:14 am 
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Thalore

Joined: Sat Oct 12, 2013 4:45 pm
Posts: 189
if tome pulls anything from Jeff Vogel's work I vote for shaping.

I like the guys work in general but I never really clicked with any of it like I did the geneforge series I think those games have the second greatest class uniqueness I've seen and their pretty much just the equivalent of one tome meta class in a world that accounts for how ridiculous real magic would change society


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