ToME: the Tales of Maj'Eyal

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PostPosted: Mon Jan 11, 2021 2:24 pm 

Joined: Mon Sep 19, 2011 1:20 pm
Posts: 269
I was thinking of ways to make replaying with different classes more fun and had an idea: What if winning the game on each difficulty level provided .1 category points to that class for future playthroughs of that class? So after winning at Normal and Nightmare your class skills for that class would be at a bonus of .2.

This would give a minor boost when trying for the higher difficulty levels and make Insane difficulty more viable for weaker classes. Madness would still be mostly impossible, but that .3 would help you get a bit further with that class. There would be some balance concerns, but even with pre-nerf Adept prodigy it never felt those bonus points were game breaking. This would also give completionists another goal to shoot for and maybe encourage people to play classes they normally wouldn't.

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