ToME: the Tales of Maj'Eyal

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 Post subject: Game Breaking Bug?
PostPosted: Thu Dec 14, 2017 10:26 am 
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Yeek

Joined: Thu Dec 14, 2017 10:12 am
Posts: 10
Just killed Urik or whatever his name his, on Tempest Peak.

I then found some graves that asked me if i'd like to open them, as there doesn't appear to be any other way off TP i figured this was the plan instead.

I open a grave and it drops me down into a small open room with nowhere to go or hide (Playing as a rogue so thanks, lol) while enemies start slowly spawning at first and then i end up getting overrun with acid pools, tanky (magic) shield enemies, CC's and everything else all over the place and die.

There goes a life (nightmare adventure mode) and i think i'm now on my last.

I'm guessing that was the wrong grave to dig up?

Fair enough. So i go back to the graves and now when i step on one instead of asking me if i want to open one, like a chest, it reads the unopened ones as a level change - having the option to "change level" upon right clicking and giving me the keybinding and message about changing levels in the message log.

Only this of course does nothing when i try to "change levels" on them. I also both don't get option to "open" them but can't manually find it/make it appear by any means.

So now im stuck, i do believe on my last life, facing a small room of certain death filled half full of enemies, or bugged out graves.

GG game?

P.S i saw this game has been out a long time, would have thought the game-breakers wouldn't be there anymore.

P.P.S awesome job on the rest of the game, where the classes are actually different, requiring different playstyles and strategies and the general depth of gear, character progression and versatility and the world. Hit the nail on the head.


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 Post subject: Re: Game Breaking Bug?
PostPosted: Fri Dec 15, 2017 3:26 am 
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Magical Girl

Joined: Wed Aug 27, 2014 11:36 am
Posts: 428
Not a bug, a vault/challenge of sorts. When graves are clumped together and you try to dig them, you end up underground and have to fight a horde of undead, and until the area is cleared, you won't be able to escape either, it's best left undisturbed on anything higher than normal :lol:

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 Post subject: Re: Game Breaking Bug?
PostPosted: Fri Dec 15, 2017 7:26 am 
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Thalore

Joined: Mon Jun 23, 2014 1:02 pm
Posts: 120
What Sheila said - it's not a bug, it's a feature, and a reminder that gravedigging may be bad for your health.

And on the topic of ...
Whiskiz wrote:
... there doesn't appear to be any other way off TP ...

... there are no stairs out indeed. However, there is a way to get out of Tempest Peak - in your inventory.

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 Post subject: Re: Game Breaking Bug?
PostPosted: Fri Dec 15, 2017 9:58 am 
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Yeek

Joined: Thu Dec 14, 2017 10:12 am
Posts: 10
Sheila wrote:
Not a bug, a vault/challenge of sorts. When graves are clumped together and you try to dig them, you end up underground and have to fight a horde of undead, and until the area is cleared, you won't be able to escape either, it's best left undisturbed on anything higher than normal :lol:


I wasn't talking about the vault/room you drop down into, but after having done so - died, respawned and gone back to the graves i was no longer able to dig any more graves up. I thought this was important as it led to the way out.

It kept treating the other graves like level changers, which of course actually did nothing because they aren't level changers.

I realized the way out (didn't think that was possible in those restricted type areas)

And either you ca't dig any more graves up once you find that hole (which is just weird reading them as a level changer instead, when that doesn't work) or those were indeed bugged after dropping down, visiting eidolon plane, respawning back and trying to dig more up.

Cheers though


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 Post subject: Re: Game Breaking Bug?
PostPosted: Wed Feb 07, 2018 8:31 am 
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Low Yeek

Joined: Sun Jun 08, 2014 12:40 am
Posts: 6
Because nobody explicitly said this, just use Rod of Recall to get out of dungeons when you're at the last level and have finished.


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