ToME: the Tales of Maj'Eyal

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PostPosted: Mon Aug 18, 2014 11:26 pm 
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Master of Eyal

Joined: Wed Jul 24, 2002 9:26 pm
Posts: 10230
Location: Angolwen
My minions, I am back from my little vacation and have some exciting news for you!

Eyal orbits a star called Shandral, but it is not the only world to do so. A world known as Mal'Rok to its inhabitants also orbits it, a world famous for many creatures that hail from it: creatures that people on Eyal call "demons".
The demons have one goal: the invasion of Eyal, by any means necessary.


Ashes of Urh'Rok will be the first expansion for Tales of Maj'Eyal. The idea for it is old, as is some of the code, but was on hold until I got the few remaining ideas needed, and I have them now!

So rather than delay it until after the Orcs campaign (which is bigger), I have decided to quickly finish it and release it to my minions as soon as possible (which is soon, even if I'll never give a date for a release ;) ).

It is a "small" expansion, comparatively to the orc campaign, yet brings some fun features:
  • Play as a Doombringer class, a master of destruction and pain that binds demonic forces to channel power through her massive two handed weapon.
  • Unlock the Demonologist class, a sword & board fighter that enhances her battle prowess by summoning demons and grafting them onto her weapons and armour. Powerful demonologists can even call upon the echoes of the Spellblaze itself.
  • Play through a new starting zone, the Searing Halls, to escape your demonic masters.
  • Survive the abduction attempts from the demons and discover new zones.
  • Discover the real reason for the demons' wrath toward Eyal with the various lore pieces to be found.
  • Experience the "tinker" system, originally developed for the orcs campaign, that lets you attach items to your equipment.
  • Unlock multiple demonic "cosmetic" features for many races.
  • Earn new achievements.
  • Find new demonic artifacts.
  • New custom made music and graphics.

Now my minions, you simply need to wait patiently in line while your local God of Darkness prepares to unleash the Ashes of Urh'Rok upon you!

One last thing my minions, to whet yet another appetite: work has also begun on the class that will eventually replace the Stone Wardens as the donator bonus: Possessors. No I will not say one more word ;)

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[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)


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PostPosted: Tue Aug 19, 2014 12:13 am 
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Spiderkin

Joined: Wed Aug 22, 2012 4:41 pm
Posts: 481
Possessor? For real? I always thought the class is too ridiculously fun to get into the main game :D


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PostPosted: Tue Aug 19, 2014 1:13 am 
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Archmage

Joined: Thu Dec 12, 2013 7:28 pm
Posts: 393
This and the orc campaign are paid content, right? please take my money!

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PostPosted: Tue Aug 19, 2014 8:40 am 
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Archmage

Joined: Tue Jun 18, 2013 7:24 pm
Posts: 449
Sounds amazing!

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PostPosted: Tue Aug 19, 2014 10:18 am 
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Master of Eyal

Joined: Wed Jul 24, 2002 9:26 pm
Posts: 10230
Location: Angolwen
malboro_urchin: yes give it to me your moneyzzz ! :)

suslik: ahah ;)

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[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)


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PostPosted: Tue Aug 19, 2014 12:19 pm 
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Uruivellas

Joined: Fri May 24, 2013 4:27 pm
Posts: 717
So this one means new zones and classes, but not the continent, right? We won't get to see Mal'Rok in its blazing acidic glory?


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PostPosted: Tue Aug 19, 2014 2:32 pm 
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Sher'Tul

Joined: Fri Sep 21, 2007 3:18 am
Posts: 1081
Location: Angolwen
well, Mal'Rok isn't a continent so we won't get to see it. Mal'Rok is another planet in the same solar system as Eyal. Spellblaze happened, stuff happened not just to Eyal, the "demons" are pretty pissed off. There's already "some" lore in-game about Urh'Rok / Fearscape already, but this will be awesome to see it fully (hopefully) expanded upon and explained.

I'm pretty excited about this, when I first saw this post I thought "wtf, where's the orcs" but honestly this is better. Orcs are Orcs. I don't find them very interesting, they've been done to death in so many other games. Oh, you are a misunderstood race that was oppressed and almost brought to extinction? Queue Warcraft lore feed.

But the former denizens of Uhr'Rok? Well this is new. This is INTERESTING. Mysteries, explained! Classes, new! (Yay Doombringer) Aliens, abducting!

also, Possessors


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PostPosted: Tue Aug 19, 2014 3:27 pm 
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Higher

Joined: Thu Apr 11, 2013 4:41 pm
Posts: 62
Yay! more ways to kill more stuff!

Want it now! :twisted: :twisted:


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PostPosted: Tue Aug 19, 2014 7:39 pm 
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Halfling

Joined: Wed Jun 26, 2013 3:51 am
Posts: 82
This is very exciting!

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PostPosted: Wed Aug 20, 2014 12:26 am 
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Wayist

Joined: Tue Jul 15, 2014 6:37 pm
Posts: 27
Sweet!

If this is going to be a paid DLC, how much will it be? I need to know so I can set some funds aside for it.

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PostPosted: Wed Aug 20, 2014 12:42 am 
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Wyrmic

Joined: Sat Oct 12, 2013 4:45 pm
Posts: 204
its paid and I cant give you an exact value but in irc DarkGod did say around 3 euros/4 dollars so should be thereabout


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PostPosted: Wed Aug 20, 2014 12:59 am 
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Perspiring Physicist

Joined: Sun Sep 09, 2012 7:43 am
Posts: 5753
So 30 voratun coins then.

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PostPosted: Wed Aug 20, 2014 2:30 am 
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Wayist

Joined: Tue Aug 19, 2014 1:56 am
Posts: 15
You know, I've been wondering about this since I read about it -- how exactly new achievements will work if you have the base game on steam and you buy the expansion using voratun coins? Obviously if your game is linked to your online profile the game will download the expansion for you, but will you have to buy it again on steam to receive recognition for the new achievements within steam? I mean, I wouldn't mind buying it on steam instead if that's how things work out because it sounds like it'll be cheap enough, but it would make the voratun coins I got for donating look a little less useful...


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PostPosted: Wed Aug 20, 2014 6:31 am 
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Spiderkin

Joined: Sun Dec 22, 2013 2:22 pm
Posts: 509
HousePet wrote:
So 30 voratun coins then.

Seems pretty reasonable although it seems I have 340 coins remaining so I need more to things to buy!

How much for Nicolas' cat? :lol:

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PostPosted: Wed Aug 20, 2014 2:18 pm 
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Thalore

Joined: Wed Jun 22, 2011 10:11 pm
Posts: 127
possessors? like in tome2 and some other zangband descendants? that's pretty cool

that class in a way how it's done in tome2 doesn't make much sense race-wise though, i.e. if it's, say, yeek possessor, why he possessing some monster's body should have his new hp modified by his initial race multiplier, he is not yeek anymore, and if it's not why should he have his exp penalty modified? poscheng has it made the best imo, it's a class and race at once. well, in tome4 it's probably a mono-race class too, even though it's an ordinary race... i suppose it's yeeks

p.s.
>- Play as a Doombringer class, a master of destruction and pain that binds demonic forces to channel power through her massive two handed weapon.

>- Unlock the Demonologist class, a sword & board fighter that enhances her battle prowess by summoning demons and grafting them onto her weapons and armour. Powerful demonologists can even call upon the echoes of the Spellblaze itself.

'her' used twice, 'his' not a single time, i deem it as sexist to men ><


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