ToME: the Tales of Maj'Eyal

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 Post subject: Nice daikara
PostPosted: Wed Jan 11, 2017 1:54 pm 
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Thalore

Joined: Thu May 21, 2015 10:28 pm
Posts: 149
What a nice view

Image

Burb is somewhere there in the middle, also harkor-zun outside of the image

There was also a solipsist gunslinger randboss that almost killed me at the entrance of the level, so all in all a pretty neat regular daikara level


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 Post subject: Re: Nice daikara
PostPosted: Wed Jan 11, 2017 5:52 pm 
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Spiderkin

Joined: Tue Dec 13, 2016 7:05 pm
Posts: 492
I'm the dream seed

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<Shibari> You're full of shit
<darkgod #tome> ster is a troll
<Sheila> and ster, i do agree with you on most things game-related, but do try to not be such an ass!
<mex> your posts lead to people like me being abused and murdered


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 Post subject: Re: Nice daikara
PostPosted: Thu Jan 12, 2017 2:31 am 
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Archmage

Joined: Mon Dec 15, 2014 10:08 pm
Posts: 341
Is this Madness difficulty?

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 Post subject: Re: Nice daikara
PostPosted: Thu Jan 12, 2017 3:03 am 
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Sher'Tul

Joined: Sat May 15, 2010 9:17 pm
Posts: 1454
Could be, but as far as I'm aware that can happen on pretty much any difficulty. Even on normal, every once in a while daikara's monster generator decides it's not nearly drunk enough for your crap and calls up a maj'eyal wide kegger party, and so you get about half the open spaces on the map stuffed with entirely too packed in visitors that are very much angry drunks and not happy at all that you didn't bring the nachos.

It's oddly nostalgic, honestly. When there's enough boulder throwers involved, it's like I'm back in ToME 2 days and someone forgot to put the walls or a door around that zephyr pit.

The best fun is when it's also an escort level, and the portal is on the other side of them :V


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 Post subject: Re: Nice daikara
PostPosted: Thu Jan 12, 2017 3:23 am 
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Thalore

Joined: Fri Jul 28, 2006 3:29 am
Posts: 178
This is a great example of why I have to play with the ascii character set instead of the tiles. I have no freaking idea what's going on in that picture!


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 Post subject: Re: Nice daikara
PostPosted: Thu Jan 12, 2017 3:30 am 
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Sher'Tul

Joined: Sat May 15, 2010 9:17 pm
Posts: 1454
Ehehe. Feel yeh. I know what's going on (that particularly daikara configuration is hard to forget after the first two or three times it happens to you), but I have no clue what most of those things are. Usually it's a massive swath of murderous alphabet vomit spread across significant portions of my screen.

E: Though for older time's sake, here's a lesser dreadfell equivalent:
Image

... don't actually know if that can still happen, though. Only had it happen to me like maybe 3 times in the entirety of the time I've played T4. The daikara thing is a lot more common, comparatively.


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 Post subject: Re: Nice daikara
PostPosted: Thu Jan 12, 2017 7:52 am 
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Spiderkin

Joined: Tue Dec 13, 2016 7:05 pm
Posts: 492
The stairs can definitely still be in a monster pit.


e: extra fun in high peak when there's no upstair and all of those are wyrms

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<Shibari> You're full of shit
<darkgod #tome> ster is a troll
<Sheila> and ster, i do agree with you on most things game-related, but do try to not be such an ass!
<mex> your posts lead to people like me being abused and murdered


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 Post subject: Re: Nice daikara
PostPosted: Thu Jan 12, 2017 7:57 am 
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Sher'Tul Godslayer

Joined: Mon Feb 14, 2011 11:16 pm
Posts: 2257
oooo - that's an AoE damage delight zone :-D :mrgreen:

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