ToME: the Tales of Maj'Eyal

Everything about ToME
It is currently Fri Jun 22, 2018 5:15 pm

All times are UTC




Post new topic Reply to topic  [ 25 posts ]  Go to page Previous  1, 2
Author Message
PostPosted: Thu Jan 28, 2010 7:11 pm 
Offline
Wyrmic

Joined: Tue Mar 31, 2009 7:45 pm
Posts: 216
Location: New Mexico
Quote:
This must also be a function of "luck" I would suspect. Didn't find any towns in the orc caves or old forest. Better luck in other dungeons I guess.


I believe it is all determined when you start a new game. That is to say, if you started a game, copied the save file and played until you died and then restored your savefile you would have dungeon levels at exactly the same places. If I remember right each level (in a dungeon that has possible dungeon towns) has a 1/10 chance of having a market; 1/50 if there is a market at a higher level.


Top
 Profile  
 
PostPosted: Mon Feb 15, 2010 11:01 pm 
Offline
Halfling

Joined: Sun Dec 20, 2009 7:21 pm
Posts: 112
Sorry if I'm hijacking this thread, but I just found a scroll of artifact creation as well (in the Bree black market). I promptly stole it, and now I'm wondering whether I should wait to use it, if so, how long (in case I wanna use it in a really deep dungeon with the robe of great luck, etc.), and what I should use as a base object. I'm playing a lvl 41 sorcerer, so I think I might use a mage staff, but I was wondering if something else would be better. Are there limits to what an artifact creation scroll can make, or does it just use the same code as anything generated in the dungeon.


Top
 Profile  
 
PostPosted: Tue Feb 16, 2010 3:52 am 
Offline
Reaper

Joined: Sun Jan 26, 2003 11:49 pm
Posts: 1715
Location: West Virginia
It uses the same code. A mage staff would almost certainly be a disappointment. Long ago there was a thread that suggested the best thing to start with would be a ring of lordly protection. A ring of speed would be a reasonable choice. An elven cloak might be good if you need some immunities.


Top
 Profile  
 
PostPosted: Tue Feb 16, 2010 12:52 pm 
Offline
Halfling

Joined: Sun Dec 20, 2009 7:21 pm
Posts: 112
Yeah, the maximum reachable pval is 5, which I already have with a mage staff of wizardry. And randart mage staffs don't seem to get a lot of other good stuff. Would using it on a speed ring reroll the pval?


Top
 Profile  
 
PostPosted: Tue Feb 16, 2010 10:52 pm 
Offline
Reaper

Joined: Sun Jan 26, 2003 11:49 pm
Posts: 1715
Location: West Virginia
It is my understanding that the pval gets re-rolled. That is why starting with a ring of lordly resistance is good, because the pval range is much higher.


Top
 Profile  
 
PostPosted: Sun Mar 07, 2010 8:50 pm 
Offline
Halfling

Joined: Sun Dec 20, 2009 7:21 pm
Posts: 112
After steal-scumming a scribe shop for craftsmanship scrolls (Forochel with a pval of 5 is a pretty cool weapon), I accumulated 5 or so artifact creation scrolls. I'll have to test it more in wizard mode, but I don't think the pval is rerolled. All 3 RoS I artifacted kept their pval. Also, rings of lordly protection have a high bonus to ac not a high pval. There pvals are just...well...meh. The boatload of resists is cool, though.


Top
 Profile  
 
PostPosted: Thu Apr 29, 2010 8:11 pm 
Offline

Joined: Sat Feb 13, 2010 1:50 am
Posts: 3
I believe the pval of the item gets re-rolled when the artifact creation scroll adds a flag that is affected by it; i.e. if you start with a Ring of Speed (+12) and the scroll just adds resists, then the pval should be unchanged. If it adds the STR flag or something, then it rerolls the pval based on what a ring of Strength would normally be.

If Speed is the last flag added, however, then the same rule applies, which is why we see extremely lucky people getting +15 to speed, STR, and blows on some randart rings. Unfair, if you ask me, but maybe I just think so because I've never been lucky enough to get one.


Top
 Profile  
 
PostPosted: Thu Apr 29, 2010 10:24 pm 
Offline
Spiderkin

Joined: Sat Mar 18, 2006 12:48 pm
Posts: 482
I think the general consensus is that ?oAC is wasted on rings/amulets. I'm not particularly sure of the exact reasoning :).


Top
 Profile  
 
PostPosted: Thu Apr 29, 2010 10:54 pm 
Offline
Halfling

Joined: Mon May 08, 2006 12:45 am
Posts: 85
Location: Seattle
OrigamiGuy: I think you'll find that the people with overpowered ring/amulet randarts got them by stealing from jewelry stores. It's fairly straightforward to get such a high DEX that even an entirely untrained thief can steal light items 100% of the time, and every time you remove all the items from a store, the storekeeper generates new goods to sell. So you keep stealing everything the jewelry store has and destroying it, and eventually they'll bring out some randarts...

In other words, you can make your own luck if you're determined enough to break the game.


Top
 Profile  
 
PostPosted: Wed May 12, 2010 2:07 pm 
Offline
Thalore

Joined: Fri Mar 04, 2005 8:04 pm
Posts: 174
Location: colorado
Arggh. A bit of a disappointment. I just found my first PDSM and read a Scroll of Artifact Creation on it.

The result: a standard PDSM, but with sustain INT and CHR. I was expecting something a bit more grand.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 25 posts ]  Go to page Previous  1, 2

All times are UTC


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group