ToME: the Tales of Maj'Eyal

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PostPosted: Tue Mar 09, 2021 10:06 am 
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Joined: Tue Mar 09, 2021 9:58 am
Posts: 1
Hi,
I am brand new to the T-Engine 4 and ToME. I am trying to build a Roguelike game where robots go around and water house plants. The robots do "damage" to a plant that needs water. When that plant "dies" it has been sufficiently watered. I have managed to find most of the text that gets passed to log, so that instead of the log reporting a kill, the log reports that a plant has been watered. But I cannot find in the Lua files where the bolded text that says the "Player killed NPC" is. Is there anyway to change that message to say "Player watered NPC"? Or is there a way to disable the log within my module? Thanks for any help you can offer here.


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