ToME: the Tales of Maj'Eyal

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 Post subject: Chrono Artifacts
PostPosted: Sun Apr 12, 2015 3:10 am 
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Perspiring Physicist

Joined: Sun Sep 09, 2012 7:43 am
Posts: 5720
I'm just jotting notes down for the moment, will get to specific suggestions later.

Artifacts good for Temporal Paradox Mage:
Weapon slot:
5 stars: t5 Rod of Sarrilon.
4 stars: t5 Lost Staff of Archmage Tarelion.
3 stars: t2 Penitence. t3 Staff of Destruction. t5 Telos's Staff (Top Half), Lifedrinker.

Body slot:
4 stars: t5 TARDIS Robe.
3 stars: t4 Robe of the Archmage. t5 Black Robe, Molten Skin.

Hands slot:
3 stars: t3 Crystle's Astral Bindings.
1 star: t5 Fist of the Destroyer.

Head slot:
5 stars: t3 Un'fezan's Cap.
1 star: Malslek the Accursed's Hat

Back slot:
4 stars: t5 Threads of Fate.
2 stars: t5 Radiance.

Feet slot:
1 star: t4 Aetherwalk.

Waist slot:
1 star: t3 Neira's Memory, Jaw of Rogroth.

Neck slot:
4 stars: t3 Fiery Choker.
2 stars: t4 Zemekkys' Broken Hourglass. t5 Vox.

Fingers slot:
5 stars: t5 Void Orb.
4 stars: t5 Exiler.

Tool slot:
3 stars: t1 Shard of Crystalized Time.
2 stars: t5 Void Shard.

Lite slot:
2 stars: Eldritch Pearl.

Artifacts good for Physical Paradox Mage:
Weapon slot:
5 stars: t5 Rod of Sarrilon.
4 stars: t5 Lost Staff of Archmage Tarelion.
3 stars: t1 Kor's Fall. t2 Penitence. t3 Staff of Destruction, Gravitational Staff. t5 Telos's Staff (Top Half), Lifedrinker.

Body slot:
4 stars: t5 TARDIS Robe.
3 stars: t4 Robe of the Archmage. t5 Black Robe, Molten Skin.

Hands slot:
2 stars: t3 Crystle's Astral Bindings.
1 star: t5 Fist of the Destroyer.

Head slot:
5 stars: t3 Un'fezan's Cap.
2 star: Malslek the Accursed's Hat

Back slot:
4 stars: t5 Threads of Fate.
2 stars: t5 Radiance. t2 Wrap of Stone.

Feet slot:
1 star: t4 Aetherwalk.

Waist slot:
1 star: t3 Neira's Memory, Jaw of Rogroth.

Neck slot:
4 stars: t3 Fiery Choker.
2 stars: t5 Vox.

Fingers slot:
5 stars: t5 Void Orb.
3 stars: t5 Exiler.

Tool slot:
3 stars: t1 Shard of Crystalized Time.
2 stars: t2 Telekinetic Core.

Lite slot:
3 stars: Eldritch Pearl.

Initial thoughts:
As expected most of the good stuff is t5.
Most of the arcane caster accessories are pretty weak for Paradox Mage, except ones that a specifically designed for it, which are then useless for other magi.

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Last edited by HousePet on Thu Apr 16, 2015 12:54 pm, edited 1 time in total.

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 Post subject: Re: Chrono Artifacts
PostPosted: Sun Apr 12, 2015 2:15 pm 
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Thalore

Joined: Sun Sep 28, 2014 2:13 pm
Posts: 193
Crystle's gloves suck really hard sometimes, if you have Disintegration sustained. There's nothing like blowing up the wall you're hiding behind to ruin your day, and it happens quite frequently when you're sniping things from behind a corner and the gloves' free dust to dust triggers on an out-of-LoS target.


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 Post subject: Re: Chrono Artifacts
PostPosted: Wed Apr 15, 2015 6:17 am 
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Perspiring Physicist

Joined: Sun Sep 09, 2012 7:43 am
Posts: 5720
Good Artifacts for a Temporal Warden:

Main Hand:
4 stars: t3 Sword of Potential Futures.
3 stars: t5 Spellblade.
2 stars: t4 Blade of Distorted Time, Twilight's Edge, Razorblade. t5 Blood Edge, The Black Spike, Skeletal Claw.

Off Hand:
4 stars: t3 Dagger of the Past.
2 stars: t3 Swordbreaker. t4 Mercy. t5 Kinetic Spike, Life Drinker, Orc Feller.

Bow:
3 stars: t5 Storm Fury.
2 stars: t1 Surefire. t5 Epoch's Curve, Thaloren Tree Longbow.

Ammo:
4 stars: t5 Void Quiver.
2 stars: t5 Arkul's Siege Arrows, The Titan's Quiver.

Body Slot:
4 stars: t4 TARDIS. t5 Molten Skin.
3 stars: t4 Robe of the Archmage, Black Robe. t5 Death's Embrace.

Back slot:
3 stars: t5 Threads of Fate, Guise of the Hated, Radiance.
1 star: t4 Ethereal Embrace. t5 Frozen Shroud.

Hands Slot:
2 stars: t2 Crystle's Astral Bindings.
1 star: t5 Fist of the Destroyer.

Head Slot:
2 stars: t3 Un'fezan's Hat.

Feet Slot:
2 stars: t4 Aetherwalk.
1 star: t5 Shifting Boots.

Waist Slot:
None.

Neck slot:
1 star: t3 Fiery Choker, Choker of Dread. t4 Spell Echoes, Zemekkys' Broken Hourglass.

Fingers slot:
2 stars: t5 Exiler, Glory of the Pride.
1 star: t2 Nightsong. t5 Void Orb, Ring of the Warmaster.

Lite:
3 stars: Eldritch Pearl.

Tool:
2 stars: t1 Shard of Crystalized Time. t5 Void Shard, The Bladed Rift.


Initial thoughts:
Mostly t5s again, but almost 1/3 of all artifacts are t5...
Almost no artifact gives category mastery to any of the Warden's categories.

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Last edited by HousePet on Thu Apr 16, 2015 1:07 pm, edited 2 times in total.

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 Post subject: Re: Chrono Artifacts
PostPosted: Wed Apr 15, 2015 8:01 am 
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Thalore

Joined: Sun Sep 28, 2014 2:13 pm
Posts: 193
HousePet wrote:
No item gives category mastery to any of the Warden's categories.

The sword/dagger set of the future/past increases both Blade Threading and Temporal Guardian.

There's also the "warden's" ego - which, oddly, can be found on slings, which (I think) don't benefit from Strength of Purpose. IMO that ego should belong to the 'bow' category rather than the 'ranged' one.


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 Post subject: Re: Chrono Artifacts
PostPosted: Wed Apr 15, 2015 8:45 am 
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Perspiring Physicist

Joined: Sun Sep 09, 2012 7:43 am
Posts: 5720
Oh, I missed that when updating my database...
*Adds an extra star to those weapons*

Not much point putting the Warden's ego on bows. Wardens can already instant swap.

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 Post subject: Re: Chrono Artifacts
PostPosted: Wed Apr 15, 2015 9:23 am 
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Thalore

Joined: Sun Sep 28, 2014 2:13 pm
Posts: 193
HousePet wrote:
Not much point putting the Warden's ego on bows. Wardens can already instant swap.

It's not just the instant swap. Since 1.3 the warden's ego also boosts the Bow Threading category, which is kind of pointless on slings. This ego should probably get a rework.


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 Post subject: Re: Chrono Artifacts
PostPosted: Wed Apr 15, 2015 10:17 am 
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Perspiring Physicist

Joined: Sun Sep 09, 2012 7:43 am
Posts: 5720
Well that is silly.
I'll be looking into it.

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 Post subject: Re: Chrono Artifacts
PostPosted: Fri Apr 17, 2015 10:08 am 
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Perspiring Physicist

Joined: Sun Sep 09, 2012 7:43 am
Posts: 5720
Pretty much all the good stuff is either weapons or body armour and t4/5.
Accessories and low level items could use some love.

High level items:
Zemekkys' Broken Hourglass could use a small buff and Shifting Boots could use a larger buff.
A t4 temporalish belt and a t4 physicalish gloves would fill some huge gaps.

Low level items:
A new robe (temporal) and/or leather armour would be good.
Could also use a low level temporal style cloak and ring.
Also missing are some chrono caster friendly boots, ammo and maybe a lite.
Good low level weapons for Temporal Warden are a bit thin, but perhaps some existing weapons could be tweaked slightly. Then again, low level weapons are rather thin on the ground too.

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 Post subject: Re: Chrono Artifacts
PostPosted: Fri Apr 17, 2015 11:30 am 
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Thalore

Joined: Sun Sep 28, 2014 2:13 pm
Posts: 193
HousePet wrote:
t4 physicalish gloves would fill some huge gaps.

Huge gaps? At t5 there's already the Hand of the World-Shaper, which is even better for physical PM builds if you lucked upon the Wrap of Stone (and of course, Dakhtun's also gives a physical damage boost.)


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 Post subject: Re: Chrono Artifacts
PostPosted: Fri Apr 17, 2015 12:41 pm 
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Perspiring Physicist

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Posts: 5720
Oh sure, quote me out of context. :P
That was mostly referring to the belt. Also those items are all gauntlets not gloves.

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 Post subject: Re: Chrono Artifacts
PostPosted: Fri Apr 17, 2015 4:32 pm 
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Thalore

Joined: Sun Sep 28, 2014 2:13 pm
Posts: 193
HousePet wrote:
Oh sure, quote me out of context. :P

Oh, sorry :oops:

Something I'd really like to see is a ToMEian implementation of the sonic screwdriver. Probably a rod (like Gwai's) that reveals things as they are (negates invisibility and stealth), possibly shuts down other sustains as well, or disrupts talents, or debuffs (? la Turn Back the Clock) - in a cone area. It could increase mastery in Energy and/or Chronomancy as a bonus for Chrono classes.


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 Post subject: Re: Chrono Artifacts
PostPosted: Sat Apr 18, 2015 2:10 am 
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Perspiring Physicist

Joined: Sun Sep 09, 2012 7:43 am
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Sonic Screwdriver would make an excellent Steamtool artifact.

Perhaps one of the numerous physical boosting gauntlets could be made into gloves?

People posting ideas for Chrono useful items here would be good. I've trawled through the artifacts and ego ideas thread, but there wasn't much there.

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 Post subject: Re: Chrono Artifacts
PostPosted: Sat Apr 18, 2015 9:16 am 
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Thalore

Joined: Sun Sep 28, 2014 2:13 pm
Posts: 193
Ego for arrows and dual-wieldable weapons: causes extra temporal damage and makes the target blink 3-6 tiles, more likely away from you if you're meleing, or closer to you if you're firing. Maybe with a chance to confuse, stun, bind or pin them for a while. Sort of like Thread Walk in reverse, would offer more opportunities for Blended Threads to stack.

Gloves that can induce anomalies. If you know some Chronomancy (have a paradox resource bar), you can target them. Could be an ego or a fixedart, more likely the latter.

A small blue box artifact you keep in your backpack and can activate to get a free 5-turns Temporal Reprieve (95% chance), or (5%) get yanked to a random unvisited place in the ToME universe (probably excluding plot or quest-triggering areas, but including Farportal worlds, the Eidolon plane, or damp or intimidating caves and such) for the full duration of its cooldown (60 turns.) You can't change zones or recall back while this effect lasts, just remember that one of the Doctor's favorite words is "RUN!"


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 Post subject: Re: Chrono Artifacts
PostPosted: Sun Apr 19, 2015 12:47 pm 
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Perspiring Physicist

Joined: Sun Sep 09, 2012 7:43 am
Posts: 5720
Items designed so far:

Existing artifacts:

Zemekkys' Broken Hourglass
Change activation to Time Stop
Add effective paradox
+12 Spellpower
+0.2 mastery to Timetravel and Timeline Threading.

Shifting Boots
Up defence to 10
Change activate to Dimensional Step
+0.2 mastery to Spacetime Weaving
+50% pin immunity

Gravitational Staff
Lose temporal bonus
Change mastery bonus to +0.1 to Gravity and Matter
When hit: Repulsion Blast
+20% stun/knockback resist

Blade of Distorted Time
+0.2 mastery to Temporal Combat/Blade Threading
Change activate to Warp Blade
On hit 10% chance Time Skip

New artifacts:

Distaff of the Reweaver
t4 arcane staff
Base damage: Temporal
One handed
+24 spellpower
+8 spellcrit
+20% temporal/darkness resist
+20% temporal resist cap
+20 effective willpower for anomaly checks
On Spell: Rethread
On Set:
-10% temporal/darkness resist
-10% temporal resist cap
+20% temporal/light damage
-10% spell cooldown time

Dying Ember of Existence
t4 arcane lite
+2 light radius
+2 infravision
+8 physical/spell/mental power
+10% temporal/fire damage
+10 temporal/fire damage on hit and when hit
+10 max negative energy
-5 luck
On Set:
-2 infravision
-4 physical/spell/mental power
+2 light radius
+8 all saves
+50% blind resist
+10 luck
+10 max positive energy

Length of Frozen Lightning
t2 arcane staff
Base damage: Temporal
On hit: Lightning Bolt
+10 spellpower
+5 spellcrit
+20% lightning/temporal damage
+10% spell speed
Activate for a temporal chain lightning

Stop
t1 arcane mace
On hit: Temporal damage and daze
Activate for Stop
Desc: Hammer Time.

Mobius Strip
t4 arcane belt
+8 defense/saves
+10% temporal/arcane/mind/physical damage and resist
%40% teleport/knockback immunity
-10% movement speed
+0.2 mastery to Spacetime Folding
Activate for Dimensional Anchor.

Paradox Pearl Ring
t1 arcane ring
+4 spellpower
+10% temporal/blight damage
Activate for a random anomaly and increased paradox

Orb of Growth
t3 arcane/nature mindstar
Base damage: Nature/Temporal
+10 mindpower/spellpower
+3% mind/spell crit chance
+10% temporal/nature damage
+10% temporal/acid resistance
On crit spellsurge
On Spell: Sudden Growth
On Set:
+4 mindpower/spellpower
+3 life regen
+5% temporal/nature damage

Orb of Decay
t3 arcane/nature mindstar
Base damage: Acid/Temporal
+10 mindpower/spellpower
+3% mind/spell crit chance
+10% temporal/acid damage
+10% temporal/nature resistance
+10% temporal/acid pierce
On mind: Dust to Dust
On Set:
+4 mindpower/spellpower
+5% temporal/acid damage
+10% temporal/nature pierce

Bow of Lost Time
t4 arcane longbow
On hit: Slows the target
On hit: Turn Back the Clock
+10% global speed
+4 wil and mag
+10% physical/temporal damage
+0.2 mastery for Bow Threading/Threaded Combat
Activate for Body Reversion

Time Chopper
t1 arcane battleaxe
Requires 12 mag instead of str
+6 spellpower
+2 spellcrit
+10% physical/temporal damage

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 Post subject: Re: Chrono Artifacts
PostPosted: Tue Apr 21, 2015 2:06 am 
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Perspiring Physicist

Joined: Sun Sep 09, 2012 7:43 am
Posts: 5720
No comments? :(

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