ToME: the Tales of Maj'Eyal

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 Post subject: Re: Nightly SVN Builds
PostPosted: Fri Nov 29, 2013 12:49 pm 
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Thalore

Joined: Tue Feb 28, 2012 6:36 am
Posts: 148
New win32 build available. All libraries are included.

SDL2 library updates included to address alt-tab issues.

Code:
Build revision:
--------------------------
commit b163842339205b74d077ee83c2a7de152d40bb08
Author: DarkGod <darkgod@net-core.org>
Date:   Thu Nov 28 20:04:40 2013 +0100

T-Engine changes since last build:
--------------------------
fix rwops close

Win32 binary changes:
--------------------------
library       rev       linking
SDL2          hg-8038   S
SDL2_image    hg-435    S
SDL2_ttf      hg-260    S

edit: corrected SDL2 HG revision number (SDL2 hg-8038)


Last edited by johnnyzero on Fri May 30, 2014 9:26 pm, edited 1 time in total.

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 Post subject: Re: Nightly SVN Builds
PostPosted: Mon Dec 02, 2013 4:10 am 
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Thalore

Joined: Tue Feb 28, 2012 6:36 am
Posts: 148
New win32 build available. All libraries are included.

Code:
Build revision:
--------------------------
commit 559cfc0b86842c77dca8d4a92b55ac528056e985
Author: DarkGod <darkgod@net-core.org>
Date:   Mon Dec 2 02:15:32 2013 +0100

T-Engine changes since last build:
--------------------------
Big particle error should no longer bring down the game


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 Post subject: Re: Nightly SVN Builds
PostPosted: Thu Dec 12, 2013 1:05 pm 
Offline
Thalore

Joined: Tue Feb 28, 2012 6:36 am
Posts: 148
New win32 build available. All libraries are included.

Code:
Build revision:
--------------------------
commit 65b97ace527c6d4dfb33cd206bda32fdaf3fb5a2
Author: DarkGod <darkgod@net-core.org>
Date:   Sat Dec 7 14:38:32 2013 +0100

T-Engine changes since last build:
--------------------------
src/core_lua.c:
  sdl_surface_to_texture now takes a boolean argument, 'nearest', which sets a texture parameter


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 Post subject: Re: Nightly SVN Builds
PostPosted: Sun Dec 22, 2013 8:46 pm 
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Thalore

Joined: Tue Feb 28, 2012 6:36 am
Posts: 148
New win32 build available. All libraries are included.

Code:
Build revision:
--------------------------
commit adcbd294ddac23fdf004452540a03e1e45860f75
Author: DarkGod <darkgod@net-core.org>
Date:   Sun Dec 22 21:05:03 2013 +0100

T-Engine changes since last build:
--------------------------
New video mode: borderless window
Enabled window position saving & restoring
borderless mode puts window at 0x0 always (nuked by next change)
Added requested window positioning option to the VideoOptions dialog. Useful for borderless windows and multi-monitor setups.
 (see: http://forums.te4.org/viewtopic.php?f=45&t=39743)

win32 binary changes
--------------------------
Built using: i686-w64-mingw32-gcc (GCC) 4.8.2


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 Post subject: Re: Nightly SVN Builds
PostPosted: Mon Dec 23, 2013 10:41 pm 
Offline
Thalore

Joined: Tue Feb 28, 2012 6:36 am
Posts: 148
New win32 build available. All libraries are included.

Code:
Build revision:
commit 4381f7bf128efa47432f6e9bbea90c14c462b4b0
Author: DarkGod <darkgod@net-core.org>
Date:   Mon Dec 23 16:13:34 2013 +0100

T-Engine changes since last build:
--------------------------
The game will detect if it was not started sucessfully (up to the main menu) last time it was run and automatically enable safe mode in this case



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 Post subject: Re: Nightly SVN Builds
PostPosted: Sun Jan 05, 2014 3:29 pm 
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Thalore

Joined: Tue Feb 28, 2012 6:36 am
Posts: 148
New win32 build available. All libraries are included.

Code:
Build revision:
--------------------------
commit bd49ef62d1a190a87927d2686852e11f9cc912ad
Author: DarkGod <darkgod@net-core.org>
Date:   Fri Jan 3 23:56:45 2014 +0100

T-Engine changes since last build:
--------------------------
Added BSD support
fixed (shader.c:program_set_uniform_number4_fast array size)

win32 binary changes
--------------------------
Built using: i686-w64-mingw32-gcc (GCC) 4.8.2
Libraries rebuilt using -O3
T-Engine built using -O1 with O3 flags (see http://forums.te4.org/viewtopic.php?f=44&t=39966)


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 Post subject: Re: Nightly SVN Builds
PostPosted: Mon Jan 06, 2014 2:32 pm 
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Thalore

Joined: Tue Feb 28, 2012 6:36 am
Posts: 148
New win32 build available. All libraries are included.

Code:
Build revision:
--------------------------
commit 7cecf4a1cc6ab31edadeedf79844e7bb33674225
Author: DarkGod <darkgod@net-core.org>
Date:   Mon Jan 6 13:11:44 2014 +0100

T-Engine changes since last build:
--------------------------
force flush on error


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 Post subject: Re: Nightly SVN Builds
PostPosted: Tue Jan 07, 2014 8:04 pm 
Offline
Thalore

Joined: Tue Feb 28, 2012 6:36 am
Posts: 148
New win32 build available. All libraries are included.

Code:
Build revision:
--------------------------
commit 2eb0dc8f83892f9200d00fb2177c4364d9b1c296
Author: DarkGod <darkgod@net-core.org>
Date:   Tue Jan 7 20:39:21 2014 +0100

T-Engine changes since last build:
--------------------------
If the stone wardens addon can not be enabled due to failed login, savefile loading will abort instead of damaging it.


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 Post subject: Re: Nightly SVN Builds
PostPosted: Tue Jan 14, 2014 12:58 am 
Offline
Thalore

Joined: Tue Feb 28, 2012 6:36 am
Posts: 148
New win32 build available. All libraries are included.

Code:
Build revision:
--------------------------
commit 92f0ee5100ff47f0d00db4e86fb801bab39fce46
Author: DarkGod <darkgod@net-core.org>
Date:   Tue Jan 14 00:27:45 2014 +0100

T-Engine changes since last build:
--------------------------
test fix [core_lua.c:gl_fbo_toscreen fix, see http://forums.te4.org/viewtopic.php?p=170830#p170830]

win32 binary changes
--------------------------
Built using: i686-w64-mingw32-gcc (GCC) 4.8.2
T-Engine built with -O3


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 Post subject: Re: Nightly SVN Builds
PostPosted: Fri Feb 14, 2014 8:36 am 
Offline
Thalore

Joined: Tue Feb 28, 2012 6:36 am
Posts: 148
New win32 build available. All libraries are included.

Code:
Build revision:
--------------------------
commit 9fd9a6cc4a243543b41408b911607aff7d233241
Author: DarkGod <darkgod@net-core.org>
Date:   Wed Feb 12 01:19:43 2014 +0100

T-Engine changes since last build:
--------------------------
All fullscreen effects can be enabled at once now (underwater, blur, wobbling, ...)


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 Post subject: Re: Nightly SVN Builds
PostPosted: Mon May 05, 2014 10:51 pm 
Offline
Thalore

Joined: Tue Feb 28, 2012 6:36 am
Posts: 148
New win32 build available. All non-web libraries are included.

Code:
Build revision:
--------------------------
commit 839e9bc75378c484d27ed6cc1560acd2b10b169a
Author: DarkGod <darkgod@net-core.org>
Date:   Mon May 5 23:59:55 2014 +0200

T-Engine changes since last build:
--------------------------
Map effects and particles effects on the map can now be attached to a specific z-layer
Multiple graphic improvements to celestial spells [particles]
Fix some [compiler] warnings
Allow an integrated web rendering engine to be used by T-Engine.
 - T-Engine can now load a te4-web shared library to provide extra rendering
   capability (as an optional component -- see src/web-cef3).
 - Note: te4-web.dll and CEF3 are not provided with this build
Various 'te4-web'-related fixes


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 Post subject: Re: Nightly SVN Builds
PostPosted: Tue May 06, 2014 11:35 am 
Offline
Thalore

Joined: Tue Feb 28, 2012 6:36 am
Posts: 148
New win32 build available. All non-web libraries are included.

Code:
Build revision:
--------------------------
commit a3d2086b8741b9dfd1db80279e8d081b2ff9798b
Author: TomeDev <tomedev@cpe-74-71-245-111.nyc.res.rr.com>
Date:   Tue May 6 04:53:54 2014 -0400

T-Engine changes since last build:
--------------------------
On OSX the log is now sent to te4_log.txt just like on windows


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 Post subject: Re: Nightly SVN Builds
PostPosted: Tue May 06, 2014 6:05 pm 
Offline
Thalore

Joined: Tue Feb 28, 2012 6:36 am
Posts: 148
New win32 build available. All non-web libraries are included.

Code:
Build revision:
--------------------------
commit 7ced5f1a6cb065998147cac17fba2b74e78f6570
Author: DarkGod <darkgod@te4.org>
Date:   Tue May 6 19:25:48 2014 +0200

T-Engine changes since last build:
--------------------------
Various 'te4-web'-related tweaks (shutdown, input handling)


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 Post subject: Re: Nightly SVN Builds
PostPosted: Wed May 14, 2014 5:40 pm 
Offline
Thalore

Joined: Tue Feb 28, 2012 6:36 am
Posts: 148
New win32 build available. All non-web libraries are included.

Code:
Build revision:
--------------------------
commit e43a6af1b56cc4642cea9fa513f06024a3af229f
Author: DarkGod <darkgod@net-core.org>
Date:   Wed May 14 15:45:10 2014 +0200

T-Engine changes since last build:
--------------------------
New particles blending modes: SHINY(rename from the existing ADDITIVE)
  , ADDITIVE and MIXED


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 Post subject: Re: Nightly SVN Builds
PostPosted: Fri May 16, 2014 8:44 pm 
Offline
Thalore

Joined: Tue Feb 28, 2012 6:36 am
Posts: 148
New win32 build available. All non-web libraries are included.

Code:
Build revision:
--------------------------
commit 375985883be53f95dd89cbb80ee2236e14446d71
Author: DarkGod <darkgod@net-core.org>
Date:   Fri May 16 17:14:34 2014 +0200

T-Engine changes since last build:
--------------------------
reference web library by full path
and correct path separator ..


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