ToME: the Tales of Maj'Eyal

Everything about ToME
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 Post subject: Who is in charge...
PostPosted: Wed Nov 11, 2009 11:13 pm 
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Low Yeek

Joined: Tue Nov 10, 2009 2:17 pm
Posts: 8
Of the current ToME module? I started poking through it and it looks really neat. I've been playing and saw some bugs and figured I wouldn't mind helping out if it was needed. I have no experience with Lua but it looks like fun and not terribly difficult. Finding all the functions etc are hard, and documentation isn't easy if you're looking to have additional developers. Just something to keep in mind :D

As a side note, I love how the necromancer school works now, that's all I've tried playing so far, but other than the zombies I raise killing me, I didn't get too far :oops:

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 Post subject: Re: Who is in charge...
PostPosted: Wed Nov 11, 2009 11:22 pm 
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Reaper

Joined: Thu Sep 27, 2007 6:26 am
Posts: 440
Location: México
Currently there's no one in charge, unless LordBucket returns, but if you have specific sugestions, questions or patches, we are more than happy to apply them.

Yes, the documentation is not in a very good shape right now, as in nearly non existant, but that's one of the ToDo items we have in our plans.

And welcome, we can use a few more devs.

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 Post subject: Re: Who is in charge...
PostPosted: Wed Nov 11, 2009 11:45 pm 
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Keeper

Joined: Tue Aug 12, 2003 3:08 pm
Posts: 1533
Location: The edge of the Abyss
I'd be up for appointing a new head for the project.

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 Post subject: Re: Who is in charge...
PostPosted: Thu Nov 12, 2009 12:36 am 
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Low Yeek

Joined: Tue Nov 10, 2009 2:17 pm
Posts: 8
I wouldn't mind dabbling in the project, but claim no expertise in Lua or in where the module is going. I could devote some time to it though if people so desired.

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 Post subject: Re: Who is in charge...
PostPosted: Thu Nov 12, 2009 12:52 am 
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Keeper

Joined: Tue Aug 12, 2003 3:08 pm
Posts: 1533
Location: The edge of the Abyss
Given the current status not only of the forum itself but the project in general, we could use all the help we can get.

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 Post subject: Re: Who is in charge...
PostPosted: Thu Nov 12, 2009 5:10 am 
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Thalore

Joined: Thu Aug 20, 2009 3:26 pm
Posts: 120
If anyone remembers a month or two or three back, I volunteered to help. I then realized I don't know lua or c++, so I've been studying some c++ with the aim of coming back and helping. It might be a few months more, I study slowly.

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 Post subject: Re: Who is in charge...
PostPosted: Thu Nov 12, 2009 8:34 am 
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Sher'Tul

Joined: Mon Jul 07, 2003 5:22 pm
Posts: 1461
Location: Finland
You need to study C instead of C++, since that's what the T-Engine is written in, or at least study C++ while paying attention on the differences to C. C++ has things that don't exist in C and that in C you have to do differently from the normal C++ style.

This includes things like <iostream> and the related libraries not existing in C and how in C you need to introduce a new variables at the start of a block and nowhere else. This includes the loop counters used in for-statements.

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 Post subject: Re: Who is in charge...
PostPosted: Thu Nov 12, 2009 11:04 am 
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Low Yeek

Joined: Tue Nov 10, 2009 2:17 pm
Posts: 8
We can always start a separate thread for review of coding techniques and refreshers for those who wish to help, as well as discuss algorithms etc. Especially for those who are "studying" which I myself am doing a bit to "freshen up". You're not alone bigfoot!

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 Post subject: Re: Who is in charge...
PostPosted: Thu Nov 12, 2009 11:33 pm 
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Thalore

Joined: Thu Aug 20, 2009 3:26 pm
Posts: 120
I know it's in C now. But not back then when I started studying, so I just kept on it.

Thank you, it feels good to know I'm not alone in my ignorance. :D

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