ToME: the Tales of Maj'Eyal

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T-Plus vs. Norseband--where to go next?
Drop T-Plus ASAP; it's just a 'halfway measure' that annoys theme purists. 8%  8%  [ 1 ]
Keep the module as it is (other than bugfixes); I think variety and fun are more important than strict adherence to a theme. 25%  25%  [ 3 ]
Develop two or more modules in parallel, as long as the themes are kept strictly apart. 50%  50%  [ 6 ]
I haven't played your module before, so I can't really offer an opinion. 8%  8%  [ 1 ]
I have tried your module a few times, but am undecided about its future development. 8%  8%  [ 1 ]
Total votes : 12
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PostPosted: Sat Feb 28, 2004 6:36 am 
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Uruivellas

Joined: Tue Dec 09, 2003 12:53 am
Posts: 634
Location: Madison, Wisconsin, USA
Now that my module has begun a new development branch, I feel uncertain about its future: should I keep a version of T-Plus maintained after Norseband can be coded the way I want it, or should I abandon the 'eclectic variant' approach in favor of one theme only? I realize that different people have different opinions and experiences, but would prefer to hear from those who have actually played my work.

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PostPosted: Sat Feb 28, 2004 4:54 pm 
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Sher'Tul

Joined: Wed Jan 07, 2004 5:01 pm
Posts: 1303
Location: Finland
I think you should concentrate on Norseband rather than maintain two different *bands. I really like T-Plus, but I don't think there are that many new things that won't fit into ToME or Norseband. What I really would like to see is some of the things in T-Plus being implemented in ToME.
In short, just fix/balance T-Plus and leave it as it is after that.

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PostPosted: Sat Feb 28, 2004 8:39 pm 
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Sher'Tul Godslayer

Joined: Sat Dec 14, 2002 7:18 pm
Posts: 2438
Location: California (or sometimes Erebor)
I hope ToME Plus stays, maintained by someone else if not you.

ToME Plus is a nice outlet for a lot of the things that are disappearing in ToME.


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