ToME: the Tales of Maj'Eyal

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which ideas of these should be made reality?
none 0%  0%  [ 0 ]
new classes 50%  50%  [ 1 ]
new races 0%  0%  [ 0 ]
new items 0%  0%  [ 0 ]
new monsters 0%  0%  [ 0 ]
new towns 50%  50%  [ 1 ]
Total votes : 2
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 Post subject: New Races/Classes
PostPosted: Tue Dec 18, 2007 2:46 am 
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Joined: Tue Dec 18, 2007 2:33 am
Posts: 4
Location: Acwroth, GA
I feel that only haveing 10-12 or however many classes/races we have is not enough and the we are limited i was thinking we could have a class like an artificer or weaponsmith and new races such as kobold or deathmold(i like this one hehe) oh and another class the bard yes oh and new monsters ive noticed we have a goblin class but NO GOBLINS!!!! :x this confuses me much so and also need new weapons such as composite bow and hand axes also new towns and the towns people should be able to give us little quests to go on but yea this is alot to ask for and i just want some help to get at least some of these ideas started like the bard, goblins, composite bows, and t quests =] and new town (the shire?)

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 Post subject:
PostPosted: Fri Dec 21, 2007 4:19 am 
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Wayist

Joined: Mon Sep 25, 2006 10:01 pm
Posts: 17
i think alot of new items would be nice. maybe new artifacts. or just types or items. ie leather, steel, eternium...

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 Post subject:
PostPosted: Fri Dec 21, 2007 4:34 am 
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Reaper

Joined: Mon Jan 22, 2007 6:31 pm
Posts: 1534
Location: East of the sun, west of the moon
perhaps you could check out Theme, or maybe wait a few more years for T3 to be released, right now it is just in alpha stages, but it does have *less* classes and races, more items and item types (well some were taken away too), more towns, and monsters are somewhat different too.

So I would recommend to play the Theme mod, if you want more of all those poll choices, as it has all of them, and is not as messed up as T3 is right now

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