ToME: the Tales of Maj'Eyal

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 Post subject: Corruption changes
PostPosted: Sat Dec 05, 2009 6:16 pm 
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Uruivellas

Joined: Tue Dec 13, 2005 12:35 am
Posts: 708
Some ideas for making corruptions more useful, but also more dangerous...

Vampire Corruptions
Unless you're a High Elf, you should be able to get these by drinking potions of corruption. If you're a High Elf, you should get a message to the effect that you resist Morgoth's corrupting influence.

Demon Spirit
Increases your INT by 4... And in addition to the CHR malus, cuts your sanity by 15%. Nobody ever accused demonologists of being sane.

Demon Breath
At level 40, provides plasma breath, not fire, and for higher damage... But doubles the chance of potions not working. :twisted: If we have a breath attack, it shouldn't be a parlor trick, but there should be bigger disadvantages.

Troll Blood
Get rid of the aggravation, replace it with a large stealth malus. Yes, I know this is pure advantage; but Troll Blood isn't a particularly powerful corruption, so it shouldn't have such a tremendously bad disadvantage.

Random Teleport and Anti-teleport
Get rid of 'em.


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