ToME: the Tales of Maj'Eyal

Everything about ToME
It is currently Fri Sep 21, 2018 11:24 pm

All times are UTC




Post new topic Reply to topic  [ 130 posts ]  Go to page Previous  1 ... 5, 6, 7, 8, 9

Who's at the top of your hit list?
Death Orbs 1%  1%  [ 1 ]
Great Wyrms of Power 3%  3%  [ 2 ]
Random Number Generators 29%  29%  [ 22 ]
Cyberdemons 0%  0%  [ 0 ]
Hrus 19%  19%  [ 14 ]
Any Capital Q 15%  15%  [ 11 ]
Those damn Death Swords 19%  19%  [ 14 ]
All of the above 15%  15%  [ 11 ]
Total votes : 75
Author Message
 Post subject:
PostPosted: Wed Feb 21, 2007 2:31 am 
Offline
Reaper

Joined: Sat Apr 05, 2003 10:35 am
Posts: 1096
Location: Chicagoland, IL
My greatest fear right now is druj, since they don't show up with telepathy and have nasty spells that my little Rock Lizard (possessed) monk can't resist and 300 HP doesn't go very far against.

_________________
*Child of Feanor*


Top
 Profile  
 
 Post subject:
PostPosted: Wed Feb 21, 2007 7:52 am 
Offline
Higher

Joined: Sat Feb 10, 2007 11:27 pm
Posts: 63
Lord Estraven wrote:
Nightwalkers, on the other hand, are very annoying. Especially when you have five of them blocking your progress and Sauron and Kronos bombarding you from behind.


Nah, Nightwalkers can't fly (dunna hrassa time) and can't tunnel (stone prison/spider webs time). They combine nasty melee with some nasty spells (nether ball, summon undead), but there are more annoying critters out there. I'd consider them to be less annoying than Nightcrawlers for starters, though that might have something to do with playing style (I'm a huge fan of Morphic Oils of Spider-generated webs).


Top
 Profile  
 
 Post subject:
PostPosted: Wed Feb 21, 2007 3:50 pm 
Offline
Uruivellas

Joined: Tue Dec 13, 2005 12:35 am
Posts: 704
It's not so much their power on their own as their ability to block up hallways by just standing there. When you've got four or five of them in front of you and deep uniques pelting you from behind, their inability to satisfyingly kick the bucket in a couple of turns becomes a hazard.


Top
 Profile  
 
 Post subject:
PostPosted: Thu Feb 22, 2007 3:59 am 
Offline

Joined: Wed Jul 12, 2006 6:04 pm
Posts: 1
Location: Minas Anor
My vote goes to the Random Number Generators. Once the breeding goes out of control. they get too annoying very quickly, especially when you're trying to pick the items left behind early in the game.


Top
 Profile  
 
 Post subject:
PostPosted: Sun Feb 25, 2007 12:32 pm 
Offline
Thalore

Joined: Wed Mar 29, 2006 4:53 pm
Posts: 196
Location: Ohio
Floating Eyes. I've lost more characters to Floating Eyes than anything else. You step around a corner next to one and it's time to start a new character.

-- Elibolas

_________________
To the dismay of those that stood by, about the body of Saruman a grey mist gathered .... For a moment it wavered, looking to the West; but out of the West came a cold wind, and it bent away, and with a sigh dissolved into nothing.


Top
 Profile  
 
 Post subject:
PostPosted: Sat Apr 21, 2007 12:38 am 
Offline
Low Yeek

Joined: Tue Apr 17, 2007 3:25 pm
Posts: 9
Nazg?l. No matter what precautions you take in terms of resistance/immunity, nothing will save you from the nasty consequences of one errant keystroke turning your warrior from a 13 blow death-dealer wielding the wonderful +35/+35 vorpal blade to a mediocre monster masher with a relatively pitiful +21/+24 vorpal toothpick.

Very, very annoying, especially if your beloved weapon should happen to disintegrate and/or it's something irreplaceable. *sigh* Now to pray for Sting, I suppose.

_________________
'But I like it, because it is bitter, and because it is my heart.'


Top
 Profile  
 
 Post subject:
PostPosted: Sat Apr 21, 2007 9:04 am 
Offline
Halfling

Joined: Tue Mar 06, 2007 10:38 pm
Posts: 81
feathin wrote:
My greatest fear right now is druj, since they don't show up with telepathy and have nasty spells that my little Rock Lizard (possessed) monk can't resist and 300 HP doesn't go very far against.


Druj do show up on telepathy.


Top
 Profile  
 
PostPosted: Fri Dec 04, 2009 4:58 am 
Offline
Higher

Joined: Sat Feb 10, 2007 11:27 pm
Posts: 63
My current pet hate is Grand Master Mystics. Even if you avoid their summons, you spend every second turn having to quaff potions to avoid being stunned into unconsciousness, and they just love draining sanity.


Top
 Profile  
 
 Post subject: Re:
PostPosted: Fri Dec 04, 2009 2:46 pm 
Offline
Wyrmic

Joined: Wed May 21, 2008 2:08 am
Posts: 291
elibolas wrote:
Floating Eyes. I've lost more characters to Floating Eyes than anything else. You step around a corner next to one and it's time to start a new character.

-- Elibolas

Definitely

_________________
http://angband.oook.cz/ladder-browse.php?e=budswell
http://te4.org/user/1471/characters


Top
 Profile  
 
PostPosted: Fri Dec 04, 2009 10:59 pm 
Offline
Keeper

Joined: Tue Aug 12, 2003 3:08 pm
Posts: 1537
Location: The edge of the Abyss
Starting to hate on the D's... Especially the Great Wyrm variety since they seem to chain summon. Normally, this wouldn't bother me, but when you've got 6 Great Wyrm's of Chaos all breathing at you with no teleportation, things can get ugly.

_________________
And it was such a good idea...


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 130 posts ]  Go to page Previous  1 ... 5, 6, 7, 8, 9

All times are UTC


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group